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Last updated September 18th, 2007
Elder Dragon Highlander is a Magic: The Gathering variant which provides a way of encouraging casual, interactive games with a low barrier to entry while still requiring good deck building skills. It can be played 1-on-1 but is usually multiplayer.
A forum for discussion of the rules, strategy, and changes to EDH can be found here
This page details the "official" rules common to most groups. Local groups often play with house rules (check the forum for inspiration), but this consensus version exists so that players know what to expect if they join an edh game outside their local play area. In particular, unsanctioned/evening edh games at mtg Pro Tours and Grand Prix use these rules, which are set by consensus of a small group of regular PT judges who are involved in multiple other EDH playgroups (for perspective).
Deck Construction Rules
1.
Players must choose a legendary creature as the "General" for their deck, in advance, and check with the coordinator of the whichever group they will be playing with. No two players may have the same general in the same game, and no player may have anyone else's general in their deck. Allocation of generals is first come, first serve. Within a given group, generals are preserved between meetings/games so that one's deck can remain consistant. The 'Roll Call' forum provides a tool for organiziing and publicizing the Generals in use by a group.
Effective March 1st, 2007: Rofellos is banned as a General
2.
The general's mana cost dictates what mana symbols may appear on cards in the deck. A deck may not generate mana outside it's colours; anything which would generate mana of an illegal colour generates colourless mana instead.
Example: If you were play Phelddagrif (Casting cost 1UWG) as your General, your deck may not contain any red or black cards; no card in such a deck may contain red or black mana symbols or hybrid mana symbols ( Talisman of Dominance, Life//Death and Boros Guildmage are not allowed. Degavolver is doubly bad).
3.
An EDH deck must contain exactly 100 cards, including the general.
4.
With the exception of basic lands, no two cards in the deck may have the same english name.
5. EDH is played with vintage legal cards, with the exception that cards are legal as of their set's prerelease.
Additionally, the following are banned:
* Balance
* Test of Endurance
* Worldgorger Dragon
* Biorhythm
* Sway of the Stars
* Upheaval
* Panoptic Mirror
* Crucible of Worlds
* Kokosho, the Evening Star *NEW*
* Ancestral Recall
* Black Lotus
* Moxen
* Time Walk
* Library of Alexandria
* Yawgmoth's Bargain
* Coalition Victory
* Recurring Nightmare *NEW*
The following cards were banned at one point by have now been found fit for play (at your own risk):
* Shahrazad
* Beacon of Immortaility
Different groups have different philosophies on banned cards.. YMMV.
Play rules
6.
If a player suffers 21 points of combat damage from a single general, they lose. This is an additional state based effect, similar to poison counters, but separate and specific to each general. This damage cannot be healed or undone, even if the creature is removed from play temporarily. Damage done by a creature under someone else's control is still counted towards the 21 point limit for that creature and defender.
7.
All generals are removed from the game before shuffling at the start of the game.
8.
While a general is removed from the game, it may be played. As an additional cost to play your general this way, you must pay {2} for each previous time you have played it this way.
9.
If a general would be put into a graveyard from anywhere, it's owner may remove it from the game instead. (This is a replacement effect.. the creature never goes to the graveyard and will not trigger abilities on going to the graveyard)
10.
Players begin the game with 40 life.
Card specific rules
11.
The Judgement Wishes can only be used to wish for cards which began the game in the controller's deck, or the controller's general. No sideboard/wishboard is allowed.
12.
Karakas's ability does not return a General to its owner's hand.
13.
Rune Tail, Kitsune attendant flips when his controller's life total is 60 or higher.
14.
Riftsweeper's ability can't shuffle a General into its owner's library from the RFG zone.